Let's Play Janes 688i Hunter Killer Mission - Fighter Planes Don't Float 720HDA search and rescue mission, looking for a downed F-15 pilot in the Adriatic Sea. Development. 688(I) Hunter/Killer was made in "Submarine Sim" genre and have "everyone" as SRB rating. There are no video walkthroughs for 688 (I) Hunter Killer on PC at this time. Is there a walkthrough guide for this game already out, or is it not ready, or was I just not looking in the right place. That's why we created the official Jane's Player's Guide For 688i Hunter/Killer. 688(I) Hunter/Killer. Remember, if you must look at the mission in the editor (and spoil the spontaneity), don't … This item is incompatible with 688 (I) Hunter/Killer. stevemercermtascp. I had to take a bit of a break from Dangerous Waters - I was burnt out. 688(I) Hunter/Killer online game. Gamepedia. Master the sonar and weapons control systems, learn to develop real target situations and outfit your boat with the latest advanced weaponry. 688(I) Hunter/Killer, the most realistic submarine simulation ever developed for PC. THE TARGET FEELS. Mission Walkthroughs: 1 Favorite . In the compatibility tab click the box that says "Disable display scaling on high DPI settings." The Player's Guide is packed with must-know intelligence based on the simulation's technology and presented in a clear, concise manner. Best archive of 688(I) Hunter/Killer walkthrough, FAQ, Guide, Strategy Guide Master the sonar and weapons control systems, learn to develop real target situations and outfit your boat with the latest advanced weaponry. DOWNLOAD OPTIONS download 1 file . SUBSIM Radio Room Forums > Downloads: Jane's 688(I) Mods, missions, patches, & files for every subsim there ever was! From PCGamingWiki, the wiki about fixing PC games This page is a stub: it lacks content and/or basic article components. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Master the sonar and weapons control systems, learn to develop real target situations and outfit your boat with the latest advanced weaponry. A military simulation with the complexity of 688(I) Hunter/Killer is difficult to defeat without inside information. Register. Then use your skills to complete the tour of duty and earn your dolphins to become a true submariner. Meet gamers and make friends that play 688(I) Hunter/Killer . A continuación te mostramos los requerimientos y las especificaciones técnicas oficiales que necesita tu ordenador para correr el juego y así puedas conocer cuánto espacio ocupa, cuánto de RAM, procesador o gráfica es recomendable tener para conseguir el mejor rendimiento y todo lo necesario para saber si tu PC es compatible con 688(I) Hunter/Killer o no. Domina el sistema de sonar y de armamento, aprende a desenvolverte en misiones reales y equipa tu nave con lo último en tecnología armamentística. Summary Short summary describing this game. 688(I) Hunter/Killer. 688I_Hunter-Killer_1997_Electronic_Arts Scanner Internet Archive Python library 0.4.6. plus-circle Add Review. 4,432 Views . Then use your skills to complete the tour of duty and earn your dolphins to become a true submariner. 688(I) Hunter/Killer; … This game has been made by Sonalysts and published by Electronic Arts at Jun 30, 1997. Please send us your comments and suggestions. comment. If you believe your item has been removed by mistake, please contact Steam Support . This should fix the problem. Game Mechanics: Practical information available only from the designers of 688(I) Hunter/Killer, such as vessel and weapons performance, damage effects, scoring, and AI tendencies. The idea is that the tutorial missions should be played with the help of the game's manual: ...\688(I) Hunter-Killer\Manual\SCS-688(I)Manual.pdf If you are completely new to this game, follow the instructions in Chapter 1, and if you've got a lot of experience already, instead read Chapter 5, they both use the same mission but with assistant officers disabled in the advanced tutorial. Jane’s I Hunter/Killer walkthrough – Strategy Guide. 688 I Hunter/Killer by Leonard (Viking1) Hjalmarson. Recommended system is a P90 with 16 meg of RAM running WIN95, a 4x CD, and DirectX compatible sound and video boards. 688(I) Hunter/Killer, the most realistic submarine simulation ever developed for PC. Asked to provide an engaging recreational military simulation, Sonalysts furnished not only the technology and creativity necessary for this type of game but also first hand knowledge of naval operations and submarine resources. This page contains 688 (I) Hunter/Killer cheats, hints, walkthroughs and more for PC. But I'm back now! Jane’s I Hunter/Killer walkthrough – Strategy Guide With this subsim you “build” a firing solution. 688(I) Hunter/Killer. Now in mid, Electronic Arts, in close collaboration with Jane’s and Sonalysts a Navy contractoroffer us a new subsim: … Then use your skills to complete the tour of duty and earn your dolphins to become a true submariner. 688(I) Hunter/Killer Walkthrough, FAQ, Guide for PC. 688(I) Hunter/Killer, the most realistic submarine simulation ever developed for PC. 688(I) Hunter/Killer, el simulador de submarinos más realista desarrollado jamás para PC. Be the first one to write a review. This is the sole area where Fast Attack, the other recent attack ,anual subsim, outshines I. Reviews There are no reviews yet. Got a 688(I) Hunter/Killer walkthrough, FAQ or Guide? This game has been made by Sonalysts and published by Electronic Arts at Jun 30, 1997. Find information, reviews about the game 688(I) Hunter/Killer and how to play it. Help out other 688(I) Hunter/Killer players on the PC by adding a cheat or secret that you know! 688I HUNTER KILLER MANUAL PDF - Jane's (I) Hunter/Killer Unofficial Strategy Guide and FAQ by Kasey Chang See A WORD FROM THE AUTHOR This is … 688(I) Hunter/Killer was developed by Sonalysts and distributed under the Jane's series of combat simulation games for Electronic Arts. 688 (I) Hunter/Killer was made in "Submarine Sim" genre and have "everyone" as SRB rating. Fascinating insight into the minds of 688i's creators. Support me on https://www.patreon.com/smartwargames Simulation Wargames Only 5 Ships Left... And a Dozen Missiles Headed Your Way You've lost 3 frigates, a destroyer and a pair of Seahawks... 688 Attack Sub. One can jump from the Target Motion Analysis station after plotting a possible target course, speed, and bearing; to the Fire Control station, where the torpedoes or Harpoons are prepared, to the Helm to make a oiller change, to Sonar to check back on the contact. Jump to: navigation, search. This walkthrough for 688(I) Hunter/Killer [PC] has been posted at 22 Mar 2010 by kamaran rasool and is called "FAQ/Strategy Guide". It is only visible to you. Go to the file location in your computer, steam/steamapps/common/688 (i) Hunter-Killer, then right click on the application file "688I_HK" and click properties. Use the submission form , or email them as attachments to faqs@neoseeker.com . Current visibility: Hidden. It's got the practical information you need to successfully complete missions on every level: Strategies and Tactics: Actual U.S. Navy tactics for sensing, tracking targets, maneuvering, hiding and attacking. The developers limited themselves to plausible real world scenarios, based on projections from Jane's Information Group. FAQs/Guides are posted in their original, unaltered form. 688(I) Hunter/Killer was developed by Sonalysts Inc., which had previously developed submarine simulations and wargames for the United States Department of Defense. From Encyclopedia Gamia Archive Wiki, your source for walkthroughs, games, guides, and more! 688(I) Hunter/Killer > General Discussions > Topic Details. Back in a Sonalysts game!